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Buenos Aires
Santiago Schenquerman

Santiago Schenquerman

2D & 3D Motion Designer

Artes / Entretenimiento / Publicación

Buenos Aires, Buenos Aires C.F.

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I'm a motion designer and 2D/3D animator based in Buenos Aires, Argentina.

I'm currently looking to continue my artistic growth and keep going further in my career as part of a team or a studio that aspires to create modern and unique art.

I work with Maxon Cinema 4d and Octane Render for 3D modelling and compositing, ZBrush for 3D sculpting, Adobe Photoshop for final touches (if static), Illustrator to create vector assets, After Effects for compositing everything, XDesign and Figma to build app prototypes or websites and organize workflows with my team.

So far I've made Logos, Banners, Brand Identity projects, NFTs, Digital Artworks for Social Media, Motion Graphics animations for Advertising big companies, Corporate Internal Communication videos, as well as my own art projects.

I consider myself a restless and curious soul, reformulating and rethinking what I see and then taking it to an aesthetic imaginary that fits the vision suggested by the current project. I like fast-paced work driven by the motivation that creating these animations give me.

Tarifa aproximada: USD$ 15 por hora

Experiencia

For the past 3 years, I've been working as a freelancer for independent clients, marketing agencies, and digital media, both foreign and local.

I work with Maxon Cinema 4d and Octane Render for 3D modelling and compositing; ZBrush for 3D sculpting; Adobe Photoshop for final touches (if static), photo-editing, creating textures; Illustrator to create vector assets; After Effects for compositing everything; XDesign and Figma to build app prototypes or websites and organize workflows with my team; among others.

So far I've made Logos, Banners, Brand Identity projects, NFTs, Digital Artworks for Social Media, Motion Graphics animations for Advertising big companies, 3D Avatars, Visual Identities for Branding, Corporate videos for internal communication, as well as my own art projects.

Educación

I studied Art Production in high school and I've been drawn to technology and art since then.

I graduated from Escuela Multimedial Da Vinci in 2019, and started working in this world, always growing and learning with each proyect and the various specialization courses I took over the years. Such as “Web and mobile oriented design and animation 2014”, “Realistic 3D Texturing with Node System”, ZBrush Sculpting, Substance Designer, among others.

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